3-5, 6-8, 9-12
5 to 45 minutes
Arithmetic Design & Technology Engineering General
1.4 Innovative Designer– Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.
NGSS Science & Engineering Practices
Reflection Active listening
Create a handy organizational tool with personality! Whether you’re playing a review game, listening to class lectures and audiobooks, or watching a review video before a test, headphones are a versatile learning tool inside and outside of the classroom. Use the Headphone Stashers to keep everything in place and organized when not in use. In this activity, students will learn the basics of Design Thinking as they create custom Headphone Stashers for around the school.
Theme
Thematic Questions
Standards:
1.4 Innovative Designer– Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.
NGSS Science & Engineering Practices
Wall Mounted Headphone Stand | Lattice Headphone Stand | Funny Husky Headphone Cord Winder | Pegboard Headphone Holder
Funny Husky Headphone Cord Winder - materials can vary
Pegboard Headphone Holder
Materials for customizing finished design (e.g., markers, stickers, pens, or paint)
Various types of headphones that could include:
Get Ready:
Print 1 - (1. Medium Plywood) Wall Mounted Headphone Stand
Print 2 - (2. Medium Plywood) Wall Mounted Headphone Stand
Production Time:
Note: Print and assembly times may vary based on customizations.
Assemble
Section 1 – Plan:
Divide class into small groups of 3-4 students.
Show the video “The animated guide to inclusive design” and have groups reflect using discussing questions such as:
How were items like captions and sidewalk cut-outs developed?
What are other items that you use everyday that are inclusively designed?
How can designers figure out the needs of their end-users, or the person who actually uses the product?
Have groups share their responses.
Display the pre-printed and assembled Headphone Stashers and distribute headphones to each group. Ask: “Which of the Headphone Stasher designs would best accommodate your group’s headphones?” and “What features make this the best option for your headphones?” Have each group share their responses.
Consider how and where headphones are used around the school. Create a
three-column table on a white board or chart paper with these headers: Places, Uses, and Unique Needs. Brainstorm and discuss as a class to fill in the table.
What type(s) of headphones do you use? How do you usually use them?
If you currently store the headphones somewhere, what does a typical experience look and feel like?
What types of headphone storage haven’t worked before?
What are some hobbies, pets, interests, or symbols that represent you, your school, or community that you’d like to see included in your Headphone Stasher?
Who are you designing for?
What stories did you hear from your end-user?
What organizational needs or challenges arose based on your conversation?
Which Headphone Stasher design would be helpful to meet the end-user’s needs? Are there any changes that will need to be made in the Glowforge app to adapt how the Headphone Stasher functions?
Which aesthetic, or visual components, did the end-user seem most interested in?
What could be added to the printed design, such as magnets or double-sided tape, to impact how the Headphone Stasher functions?
Section 2 - Customize and Create:
What worked well in this design?
What is most interesting about this customized design?
What is one change to consider making to this design?
Section 3 - Use:
Ask students to...
What changes need to be made to their Headphone Stashers designs?
Did all of the functional and aesthetic customizations print correctly?
Reflection Questions:
Help students consider...
Pro Tips:
Reimagine:
Remix:
Have students...
Rubric:
Use this optional rubric for student self-reflection or formative feedback throughout the Headphone Stashers experience.
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